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Unity C#

With unity C# I have learned the basics of coding. I have learned to use design patterns like singletons, scriptable objects, flywheights and object pools. Next to that I have coded with multiple different databases and network servers.

Unity

I have working in Unity with different components like the rigid body, (trail/line)renderers, audio manager, animations, lighting and I have also worked a tiny bit with the frame debugger.

Visual Studio/Visual Studio Code

I am proficient in using Visual studio and Visual Studio Code as coding editors.


Github/Gitlab

I use Github and Gitlab to keep my projects saved on servers. I am keen to learn git command line but do not know it yet.

Trello/Scrum

I can work with trello/scrum and can work together with those tools, we work with story points, burn down charts and user stories.

Databases/Servers

I have worked with databases and a simple custom webserver. I have worked with the PhpMyAdmin database on my own webserver.

Multiplayer

I have worked with multiplayer systems for games, Ihave used the Steam multiplayer service with Steamworks and I have used the Photon Engine PUN2 multiplayer system.

Rapid Prototyping

I am able to quickly work out an idea or a concept into a working prototype.


Blender

With blender i have learned the basics, so I can make simple models in blender, but am keen to learn more if I have the time.

UI/UX Design

I have learned the basics of UI and UX design and can make somewhat nice ui for the players depending on the theme of the project.

PHP

I have leared to use PHP to make my own simple api and manage stats in PhpMyAdmin via a simple webserver.