Menu

Hot Lead

Home / portfolio / Hot Lead

Hot Lead

You play as “Sargent Lead”, a special agent tasked to check out a factory that was taken over by a hostile AI. You have to clear the floors from hostile robots and find out what is happening in the factory. For this project we had to make a top down view twinstick shooter. As a group we could choose the look and feel of the game. We had the idea to make something in the style of a stealth shooter.


The game was the final project of the first year of the study at Grafisch Lyceum Utrecht. We had to make a twinstick top down shooter in 6 weeks time. We had the idea that the main character had to find out why the ai that owns the company has gone rouge and try to fix it.


img-Image


The "FindVisableTargets()" function is in charge of the enemy system where the emey searches for any players in thier area. If the enemy found a player the player is the target when it is still in distance. When there is no player found the enemy will follow its path or walk back to its path when the player is longer in sight.



img-Image


This is a part of the cycle for the enemies to see if they are are following the waytpoints they got assigned or if they are attacking the player. When the player is set as the target the enemy will follow the player for a set distance from the player when the player is outside this area the enemy will walk back to the path.


If you enjoyed this read or have questions feel free to contact me!


My Contribution:

My Teammates:

Download/View project

Share